Hi there!

Description:

Imagine a horror game in a board-game-like environment. Enter the old basement of a long dead (?) alchemist with a party of characters. Find the hidden items and escape the basement in time before you turn insane by the horrors that live down there.


How to play:

- Select the character you want to move with the mouse and control them with the buttons on the right side of the screen.

- Do not look at disturbing beings for too long. Keep your health and sanity in check!

- Sanity recovers, health does not!

- After you retrieved all the items [or you just cannot stand the horrors anymore], escape the basement by navigating the characters to the top of the stairs. Once a player exits the basement, they can not return.

- After every player got back to safety, your score is calculated. [Feel free to try the game multiple times to get the highest scores!]

[- I recommend playing in fullscreen for the best imersive experience]


Stuff:

- Thank you very much for playing my game!

- Feel free to leave comments!

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Notes, if you get confused [includes some spoilers]:

- There is a monster in the basement [big surprise, I know].

- The monster is the ghost of the old alchemist [maybe he actually was partially successfull with the philosopher stone]

- Since the monster is a ghost, it can move [and attack] through walls. You are safe nowhere.

- When a character loses their sanity, they turn into another monster that haunts the remaining characters as well.


More Stuff:

This game was developed for the Pirate Software - Game Jam 15.

Theme: Shadows and Alchemy

Game-Design-Doc

Updated 9 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSir Leo IV
GenrePuzzle, Survival
Made withGodot, Aseprite
TagsPixel Art, Shadows, Short
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen
AccessibilityColor-blind friendly

Development log

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